RetroArch est un émulateur multi plates formes utilisant la libRetro, et permettant ainsi d'avoir le même code pour les versions Wii, Xbox, pc etc, et la libRetro s'occupe de tout ce qui est spécifique à la plate forme.v0.9.8.4* [NEStopia] Famicom Disk System support. For Android users - put disksys.rom into the same folder as the FDS ROM you're trying to load. For everyone else - put disksys.rom into your system directory.- Y Button will switch sides of a disk. - If you get any problems of the sort DISK A / B ERR 07' - pressing Y button again or letting it run its course should do it.- NOTE - Famicom Disk System loading is slow, so you might be tempted to fast forward through most of it. However, I'd advise caution when doing so and to savestate regularly in case 'fast forwarding' can negatively affect disk loading. * [FBA core] Various changes/fixes- Hook up Eco Fighters controls (Turn 1/Turn 2 bound to L and R buttons)- Hook up Pnickie controls (Turn 1/Turn 2 bound to L and R buttons - press one of the buttons to progress beyond start screen)- Hook up Continental Circus controls - Brake 2/Brake 3 (L1/L2 buttons) and Accelerate 2/Accelerate 3 (R1/R2 buttons)- Hook up Gun Smoke controls - Start button (needed to progress beyond title screen)- Hook up Mighty Pang controls (P1 Shot1/P1 Shot2/P2 Shot1/P2 Shot2)- Fixed Varia Metal palette- Fixed Fairyland Story palette- Fixed Return of the Invaders palette- Fixed Act-Fancer palette issue- Endian fixes in the following games (PS3/360/Wii/Gamecube) -- Surprise Attack- Rollergames- Ultra Man- Oh My Gods- Moonwalker (Sega System 18 bootleg) [magicseb]- Hyper Pac- Snow Bros 1- Honey Dolls- Fixes pitch issue in Gals Hustle (will possibly fix more games as well)* [FBA core] [For Wii/Gamecube/Xbox 1 only] The main FBA version now has CPS1/CPS2/ Neogeo and Mega Drive/PC Engine drivers removed. To play CPS1, use FBA Cores CPS1. To play CPS2, use FBA Cores CPS2. To play NeoGeo, use FBA Cores Neo.* [FBA core] Made FBA Cores CPS1 - use this to play CPS1 games (all CPS1 ROMs fit into memory on Gamecube).* [Gamecube] Made RetroArch cores 'standalone' - ie. no core switching.* [Unzipping [All consoles/Android]] Moved from rzlib to miniz/minizip -should increase compatibility with ZIP archivesv0.9.8.3* [FBA core] Various changes/fixes- Hook up Armed Police Batrider controls- Afterburner - make fire buttons work- Hook up Bad Dudes controls- Hook up Cyberbots controls- Hook up 1942 controls- Add missing Chase HQ controls- Add missing WWF Wrestlefest controls- EEPROM save should now work (tested with EEPROM-based system such as Capcom CPS2)- Samples are now looked for - should be in 'samples' subdirectory- Hiscore files should now be read from/written to.* [SNES9x Next] Added big speed hack for Star Fox 1 - makes it fast enough for it to run at fullspeed on the Wii.* [Genesis Plus GX] Set...v0.9.8.2- [Genesis Plus GX] Updated to latest SVN - Lunar: Eternal Blue (MCD, JP) works again- [Gamecube] Initial release of RetroArch Gamecube.- [Wii] Fixed serious blitting bug that affected certain PCE games - Dai Makai Mura, R-Type et al should display correctly nowv0.9.8.1- [FBA] Fixed serious bug that would cause a lot of games to get stuck in service mode or to display graphical corruption (CPS1).- [NEStopia] Now outputs in mono sound mode.- [FCEUmm] Uses RGB565 now - should no longer flicker on RMenu.- [Mednafen PC Engine Fast] Fixed libretro issue where certain games had totally wrong pitch- [Mednafen Wonderswan] Core fixed, works again.- [Genesis Plus GX] Set audio samplerate at 48KHz (from 44KHz).- [Wii] Fixes serious analog stick issues with CC Pro/CC.- [Wii] Added additional resolutions - 304x224, 576x224, 608x224- [Wii] More natural way to switch between coresv0.9.8- [LIBRETRO] Added Mednafen NGP and Mednafen VB.- [LIBRETRO] Added NEStopia Undead (1.44).- [LIBRETRO] Updated Mednafen PCE Fast and Mednafen Wonderswan to 0.9.28.- [LIBRETRO] Added PCSX ReARMed for RetroArch Android.- [FBA] Updated Final Burn Alpha to 0.9.27.28.- [Gambatte] Updated Gambatte (now has built-in GBC BIOS color palettes).- [SNES9x Next] Updated SNES9x Next (fixes numerous bugs).- [FCEUmm] Updated FCEUmm to latest version.- [Genesis Plus GX] Updated Genesis Plus GX to latest version.- (RARCH_CONSOLE) Various stability fixes- (RARCH_CONSOLE) More sane unzipping mode - will temporarily extract file to HDD and then instantly delete it when it's done with it (ie. when another ROM gets loaded or when RetroArch shuts down)- (RARCH_CONSOLE) All console ports now use 59.94Hz for synchronization on the RetroArch side instead of 59.92Hz as before. All consoles use 59.94Hz so this agrees better with them.- (WII) Made a custom wiiuse input driver and built it in. Slimmed down and should give better results. Also rejigged input in general.- (WII) Added rewind option. NOTE: This feature is CPU intensive - a core might need to at least run at double realtime FPS in order for this optionto be useful.- (WII) Button combos can now be done ingame. You can do rewinding, fast forwarding, selecting save state slots and 'save state load/save state save' all ingame without first going to the menu. For more information, read the README.txt for the Wii release.v0.9.7.2 (SNES9X-NEXT seulement)- Fixed Tales of Phantasia not running- Fixed Robocop 3 not progressing past the title screen (backported echo buffer patch)- Fixed broken color addition (odd non-transparent tile patches in Zelda 3 and others)- Freed up some more RAM for Gamecube port- Some miscellanous speed hacks addedv0.9.7.1- (FBAcores CPS1) Sound crackling/popping fixed- (FBACores CPS2) Sound crackling/popping fixed- (FBACores NeoGeo) Sound crackling/popping fixed- (WII) Fixed left/right audio channels being in reverse issue- (WII) Filebrowser now filters by core supported extensions- (WII) Fixed filebrowser performance issues in v0.9.7v0.9.7- (XBOX 1/Wii) Made an Xbox 1/Wii port.- (LIBRETRO) Added Mednafen PCE FAST, and Mednafen Wonderswan cores- (Genesis Plus GX) Updated to v1.7.0- (ALL) Improved stability / error trapping- (ALL) ZIP extract modes expanded - it can extract the contents of a ZIP file to the current directory, and/or extract to current dir and immediately load the first ROM/game file.- Too many things to mentionEmulateurs/Jeux supportés- Final Burn Alpha Cores (CPS1 - CPS2 - NeoGeo) [version 0.2.97.26] (**)- FCEUmm (Nintendo Entertainment System) [recent SVN version]- Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP]- Genesis Plus GX (Sega SG-1000 | Master System | Game Gear | Genesis/Mega Drive | Sega CD) [version 1.7.0]- SNES9x Next (Super Nintendo/Super Famicom)- VBA Next (Game Boy Advance) (*)- Prboom (for playing Doom 1/Doom 2/Ultimate Doom/Final Doom)- Mednafen PCE Fast (PC Engine/PC Engine CD/Turbografx 16)- Mednafen Wonderswan (WonderSwan/WonderSwan Color/WonderSwan Crystal)Lisez la doc pour plus de documentation. Site officiel : http://www.libretro.org/ Site officiel : http://gbatemp.net/topic/333126-retroarch-a-new-multi-system-emulator/
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