Harmony's Nightmare par Mr. Reaper est un jeu multi-genre, développé à l'occasion de la Nintendomax Wii Dev Compétition 2012.En effet il regroupe des jeux de type : réflexe, plate-formes, puzzle, etc...1.2 :- Lots of minor bug fixes, a sound effect improvement, and several animation improvements/adjustments.- All new Unlockable Story Chapters (and music, kinda)- Thanks to Titmouse's improved sound libraries, the intro and victory music is now in High Quality Stereo.- I converted all movement in the game to use floating-point precision, resulting in much smoother motion. Now as the levels get faster, they do so much more gradually, instead if in larger jumps as before.- All levels re-balanced because of this. For example, previously level 2 had the enemies moving at two speeds: "fast" and "slow." Now they can move at 11 different speeds: "fast," "slow," and 9 incremental speeds in between those. Speeds on all other levels were also adjusted in various ways.- Added support for just about any (common) type of controller you prefer to use: - Wiimote - Wiimote + Nunchuck - GameCube pad (digital or analog controls) - Classic Controller (lest recommended -- it doesn't vibrate like the other controllers)1.1 :Lots of behind-the-scenes code optimizations and small visual/animation tweaks/adjustments. Also, I thought level 3 was too easy compared to the other levels, so I MADE IT HARDER, Mwhahahaha! But the note placement on that level should be a bit better, so maybe I need to make it harder still >:) I also tried to work around some random sound issues (it seems that gcmodplay and/or aesndlib have some problems...). Maybe at some point I'll try converting everything to use asndlib and see if it fixes the random sound glitches completely. 1.0 :Release initiale Source : http://www.wii-homebrew.com/download/nintendo-wii-downloads/games/harmonys-nightmare/ Site officiel : http://wiibrew.org/wiki/Harmony%27s_Nightmare
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