Wiiflow est un USB/SD Loader pour lire les backups de jeux Wii sur disque dur USB, clé USB ou carte SD ainsi que le formatage WBFS/NTFS/FAT32. L'interface est basé sur un "coverflow" affichant les pochettes des jeux.L'instigateur original du projet wiiflow, Hibernatus, souhaitant prendre du recul par rapport au projet, c'est donc r-win,Miigotu, Hulkhodn et OverjoY qui ont repris la direction du développement de cet USB Loader. Il continue ainsi, avec son équipe, a faire évoluer cet homebrew. Ce n'est donc pas un nouvel homebrew, mais la continuité de l'évolution de Wiiflow.Fonctionnalités- Support des backups Wii sur USB ou SD/SDHC formaté en WBFS/NTFS/FAT32.- Support des backups GameCube si vous avez DML.- Compatibilité quasiment à 100% avec les cIOS d2x, même ceux appelés "IOS Reload".- Mise en cache compréhensible de la liste des jeux, pour permettre une très large liste de de plusieurs milliers de jeux en 2 ou 3 secondes.- Support de thèmes étendu.- Possibilité de jouer le format THP des animations d'intro de chaque jeu.- Traduit complètement dans plus de 22 langues.- Possibilité de définir une image personnalisée pour chaque jeu.- Possibilité de jouer plusieurs fichiers audio incluant le mp3, wad, bns, mod, s3m et ogg.- Support complet de l'émulation de NAND pour les chaines, WiiWare et VC.- Possibilité de rediriger les sauvegardes de jeux Wii vers l'USB à partir des révisions 416.Voir tous les changements ici. r280 -added gecko output writing to sd card, enable "sd_write_log" in the wiiflow.ini or in the gecko.c, file will be called "wiiflow.log", you'll find it on sd card root r279 -fixed really stupid bug which didnt enabled nand emu if pressed b on the emulator overflow icon r278 -updated scummvm ini parser, more stable and doesn't codedump when returning to wiiflow anymore r277 -stupid svn didnt noticed old libntfs has less files r276 -back to a cache of 8, libntfs 2011.4.12 and the old ntfs mount settings (new libntfs makes problems) r275 -fixed 99,999% herpderp bug that wiiflow freeze when trying to enter emulator gameview -set title length copy to 64 chars, not that we get a codedump r274 -updated scummvm ini parser, now shouldn't codedump anymore r273 -fixed problem that game titles were not displayed correctly if wiiflow was compiled with devkitppc r25 or newer r272 -small change of r271 failed, sorry about that r271 -changed small thing about wiiflow video r270 -changed some small thing to plugin loading again r269 -FINALLY added wii game launching support for 3TB HDDs r268 -re-added cover loading in game view -increased priority of game banner sound thread to prevent crashing r267 -using miigotus new coverflow loader (thanks) its way faster than the current one -set down cover buffer from 120 (thats insane and just fills up memory) down to 20, thats enough r266 -new wiiflow loading screen, preview: http://dl.dropbox.com/u/25620767/WiiflowMod/f.gif -removed unneeded for loop in video.cpp to save time rendering the wait message r265 -for emu covers still using extension, its more safe -compiled libcustomext2fs, libcustomfat, libcustomntfs, libmodplay and libwiiuse with new devkitppc r26 (needs testing) r264 -displaying game name without extension in emulator coverflow now, covers now also dont need extension anymore r263 -made launching retail gamecube discs possible with next dml versions (thanks crediar) r262 -added full DML v1.2+ support, you can use all options like no disc patch and NMM again directly from wiiflow, also launching of new GCReEx format works fine r261 -added basic 3tb hdd support (thanks to gx) r260 -included new libs from r259 precompiled that you don't need to compile them manually r259 -updated libntfs-wii to version 2012.1.15 -updated libext2fs to e2fsprogs 1.42 -updated libfat to R4883 Thanks to USB Loader GX for the new libsr258-herpderpr257-fixed codedump on refreshing dml coverflow cache-added detection of new GCReEx games on sd cardr256-updated wiiflow code for new libogc git-added proper pal 480p patch in DML games, if youwant to use new DML v1.0, set your games to either PAL 480pfor PAL games or NTSC 480p for NTSC games, also in thewiiflow.ini make sure you set dmlr52+ to no in wiiflow.inir255-added support for gc games extracted with crediars newtool GCReEx for DML v1.0-changed small thing about plugin loading in coder254-fixed reading in scummvm game list for sure now,shouldn't codedump anymore with too long game titles,games from usb should also work fine nowr253-fixed problem that wiiflow didnt find scummvmgames which were on usbr252- Added ability to modify emuflow and brewflow under 'Adjust Coverflow' usingMugoto's code.- Have disabled '1' & '2' mode switching while in emu mode and homebrew mode soemuflow and brewflow have only one mode and coverflow has 15 still.I'll leave it up to Fix94 how many modes he wants each view to have. Fix94 youmay want to tweak and fine tune this - it's just a temp solution for now.r251-added new option for plugins, "ReturnLoader", ifenabled it will use the WiiFlowLoader.dol(http://www.mediafire.com/?lcvlra9vco8a91j)in the plugins dir to return to wiiflow(needed for some emus)r250-fixed bug that emulators didnt return to wiiflowr249-added scummvm ini parser, that means if scummvm plugindetected, wiiflow will scan the scummvm.ini for gamesr248-added possibility to use own banner sounds for plugins, thenames just need to be added to the ini, see for example here:http://www.mediafire.com/?o1oxfw8c7icp753 r247-added cache support for emulator coverflow,should speed up loading a lot r246-added dynamic emulator plugin support, wiiflow will now read the emulatordol name, rom path and everything else needed from a ini in the wiiflow/pluginsfolder, see http://www.mediafire.com/?kj6dalp2ly3y35j for the currently 4emulator mod inis. r245-added missing check boxes (hopefully) r244-made return to wiiflow from emulator faster and safer, no more codedumpsshould come anymore r243-fixed small boot error for emulators r242-forgot to upload the ogg files too, sorry :P r241-added basic emulator support into a new coverflow view, "EMULATOR", you candisable it via wiiflow.ini see"http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__view__findpost__p__4176145"for the nes, snes and gb,gbc and gba emulator mod needed for it. The games areread from the defaultpath of the emulators, that would be "fceugx/roms" for nes for example. Todisplay the games, place theemulator dol from the link above into wiiflow/plugins.-using miigotus way for homebrew and emulator coverflow now, thanks for that,makes things shorter r240- Categories Update. re-added numcategories so you can have less than 20categories if you want. re-added categories per view (usb, dml,channels,brew,etc..). added press 'B' on fav icon on game selected screen to go directlyto game categories just like pressing 'B' on fav icon on main menu. moved 'All'button to lower left. replaced on and off buttons with check boxes - don't worryI already compressed them and they only add 4k to WiiFlow. And a few other minorchanges. r239-fixed booting big homebrew applications (32MB max, butonly tested with 7MB so not sure if so much still works) r238Build for main svn r428 * Added nanddumper functions (Nand dumper not enabled yet) * Added an extended check for new installed games which is enabled by defaultSince the check takes some time you can bypass the check by setting:'extended_list_check' in GENERAL section of wiiflow.ini to 'no'Todo: Add an extended check for removed games * Fixed a bug ISFS_Initialize() was called before reloading to cIOS * Fixed long wait time when installing a Wii game @ 100% r237-fixed cache not reloading after copying gamecube gamefrom usb to sd r236-back to libpng 1.2.29 (pngu is written for this rev),this fixed codedumps which randomly occured r235-fixed wrong copy message displayed (wbfsop10)-updated english.ini-updated german.ini r234-fixed bug which tried to launch a dml game from sd cardeven if the copy process failed because of not enough spaceon it (resulted in black screen then) r233-added 3 missing \n in debug prints (not interesting forpeople who dont debug wiiflow :P)-updated danish.ini (thanks nibb)-updated french.ini (thanks Jiiwah) r232-when in DML USB view, it will display if the game is alreadyon SD card by adding "(on SD)" behind the game title (you needto reload cache for it to work) ( issue 22 ) r231-fixed wrong played default wiiflow sounds ( issue 23 )also replaced all spaces by tabs in the gui_sound.cpp ;)-made the default wave sounds smallerr230-changed internal update changelog display, should bescrollable now and fit the text completelyr229-set DML to not touch video mode again since its not needed-only set progressive flag for DML if component cable found and480p is enabled or if video mode set to force progressiver228-fixed custom case color not working when set incustom_titles.ini ( issue 26 )-updated brazilian.ini (thanks Yuan)r225-Categories Page update. Now you can have 20 categories and select to view morethan one category at a time. Plus if Wiiflow finds old 12 categories.ini it willupdate it to 20 by appending eight 0's.r224 suite à la mise à jour interne de WiiFlow, la sauvegarde du fichier boot.dol sera supprimée car elle n'est plus nécessaire désormais le lancement des DVD originaux de jeux GameCube devrait aussi fonctionner de nouveau amélioration des performances le démarrage de DML devrait également être légèrement plus rapide correction du bug provoquant l'affichage de la mauvaise icône dans le mode chaîne lorsque WiiFlow était verrouillé il est maintenant possible de choisir d'utiliser les boutons + pour changer de musiques ou /, via le paramètre b_lr_mode de la section [GENERAL] du fichier wiiflow.ini le mode vidéo pour les disques GameCube sera désormais le même que celui défini dans la section globale DML dans wiiflow.ini, le mode vidéo PAL60 est maintenant sélectionnable, avec DML r52+ il est aussi possible de régler les modes PAL 480p et NTSC 480p.r217 le "dumper" de jeux GameCube fonctionne à nouveau, désolé mais il était non fonctionnel depuis la r190 à nouveau quelques changements relatifs à lémulation de mémoire NAND et du cIOS d2x v9r215 compatibilité complète avec DML r52+ : "dml_r52+' dans la section [DML]. Il est possible de la désactiver, lorsqu'elle est activée (c'est le cas par défaut), WiiFlow n'a plus besoin d'écrire un fichier boot.bin afin de lancer un jeu possibilité de paramétrer NMM et le nouveau patch no disc directement dans WiiFlow (le patch no disc est activé par défaut et requiert DML r55+) tout comme les fonctionnalités de debug et de cheats. Les cheats sont aussi supportés dans les anciennes versions de DML si les cheats sont sur le support USB, WiiFlow les copie automatiquement sur la carte SD. Sur les anciennes versions de DML, il les copiera toujours dans le dossier "games" possibilité d'avoir les jeux GameCube et Wii sur le même coverflow (si les jeux GameCube sont dans le même dossier que les jeux Wii) et de les lancer à partir de là correction de l'URL de cheat non affichée correction du plantage lorsqu'un jeu avec un nom excédant 64 caractères est détecté correction des noms de jeux erronés pas de rechargement de l'IOS 58 lors de l'utilisation du lanceur de homebrew. nouvel affichage des homebrews ajout de la compatibilité avec le cIOS d2x v9, cela signifie qu'il est possible de modifier temporairement la région de la Wii avec l'émulateur de mémoire NAND, augmentant ainsi la vitesse du lanceur de jeu DML le système de mise à jour interne de WiiFlow fonctionne de nouveau à partir de cette versionr191 tout est un peu plus stable ; quelques cas de code dump, freeze et de temps de chargement ne s'arrêtant pas sont corrigés paramétrage global de la langue et de la vidéo de DML lors de l'installation d'un jeu GameCube en mode compressé (activé par défaut désormais) et lors de la copie d'un jeu depuis un support USB vers la carte SD, le pourcentage affiché est maintenant correct possibilité d'installer des disques GameCube multi-jeux. choix du dossier depuis lequel les jeux GameCube sur support USB seront lus ; après le premier démarrage de cette version, une nouvelle option sera créée dans le fichier wiiflow.ini, "dir_usb_games=games". Il est possible de modifier le nom du dossier et WiiFlow utilisera le nouveau dossier. pour changer de musique, il faut désormais utiliser à nouveau les boutons / et pour parcourir les jeux, +.r175 installation des jeux GameCube beaucoup plus rapide désormais et possible sur support USB (FAT32, NTFS et ext2/3/4) nouvelle fonctionnalité de copie des jeux depuis le support USB vers la carte SD (sélectionner simplement le jeu sur le support USB, cliquer sur "play" et laisser le jeu se copier sur la carte SD tout en sachant que cela peut prendre du temps) nouveauté dans le mode dpad, le rafraichissement ne se fait pas toujours désormais et les jaquettes ne bougent plus lors de l'appui sur le dpad tandis que le pointeur survole l'icône d'activation du coverflowr426-Rename most references of "Wiiflow" to "Wiiflow Advanced", images to follow.-Use gnu c++0x standard, and fix freetypeGX so it will compile without errorswith it-Don't use AA for wait messages.-Removed safe_vector.hpp-detemplatize cache, cachedlist, and list classes, and simplify.-Change gamelist from vector to deque-Don't cache music list-Remove empty ini domains-Change all references to game id to use char * instead of u8 *, and remove alltypecasting.-Fix game installer (thx Yardape8000)-Limit coverbuffer to prevent old ini's from causing crashes that havecover_buffer=120-Only keep necessary information in dir_discHdr-Add a "new" hander-Simplify and speed up the cover downloader.-Use iterators wherever possible-Prepare for better args support/faster loading, and more configurability.r425--Fix games playing wrong banners sometimes, rewrote the handling entirely.-Got rid of the coverflow lag switching games in selected view-Rewrote coverloader (scrolling left and right wont show loading covers nowbecause it loads them faster.)-Revert libpng, not sure if fixing the coverloader is actually what fixed mycorrupted covers or if it was this, so I'll just commit it how i have it.-Got rid of preallocated thread stacks to simplify thread handling.6:30 am, time for school....r424-Clean up some code, move SFont into its own file and refine it a bit.-Make a nicer genres in GameTDB-Make fonts smaller in GameTDB page-Fix 2 little things in the cache-More advanced path detection, as well as an ini setting for the wiiflow datafolder to speed up loading. "dir_data"-Fix a bug where wiiflow might not have found the correct partitionautomatically on clean install.-Make the coverflow editor work for homebrew view, and added two new inioptions: "smallbox" can be used in any view now, and each mode can have its ownseperate views, all editable by the coverflow editor. (this means 24 modes arepossible, 32 when i add DML)r423-Fix banner sounds for most of the games that banners didnt work on (ThanksDimok again for your sound handler)-Steal compressed images from mod-Update the game info screen to show the rest of the controls (idea from mod)-Add a way to write gecko log files to disk easily. define FILE_GECKO in gecko.hto use it, and it will write all gecko output to your apps/wiiflow dir ingecko.txt-Make homebrew use custom titles and colors.-Trim all trailing whitespace in the source.-Compressed dol even smaller xD.r422-Fix a stupid endless while I added last commit on no sleep (r421 couldnt bootgames)-Fix about and synopsis 100%, can even be resized or moved by themes properlynow.-Fix a ,, typo in the defines.r421-Resize fonts-Fix up threading some more.-Dont create video object until after IOS reload-Make the temp game sound header volatile, and some other variables changed inthreads-Fix up the cover loader so it isnt constantly reloadong covers if coverflowhasn't moved, among other things.-Update icon.png and change tabs in meta.xml to spaces (hbc font shows boxes fortabs)r420-Fix deleting games on fat/ntfs-Fix font sizes and make multi-choice buttons use btnfont. Now when you changea font size you wont get 2 diff font sizes on diff buttons.-Fix mirror position on titles-Widen titles so they dont get wrapped-Move selected title left some and widen them for the same reason.-Clean up more code in menu.cpp-New translation: wbfsop11=Deleting game failed!-Credit me if you use my changes ^^r419-Clean up gui functions quite a bit-Fix text wrapping-Change Emu mode selection button to a multi choice button like mod, operatesdifferent though. I did have some freezes switching back to NAND channels afterlisting emu, idk if this is still an issue but it will get ironed out if needed.-Speed and size ftw...r418-Added a few images from wiiflow-mod, and actually use them here.-Update freetype, libpng, and remove metaphrasis-Fix flip sounds (The correct way!)-Add ability to set the code dump reload timeout by ini, default was 5 seconds,under [DEBUG], dsi_timeout, wifi gecko settings are also moved to the [DEBUG]domain.-Async network is automatically initialized once the menu is up now is wifigecko is enabled-Remove default values from calls to CConfig-Fix defines.h-Refine fonts and sounds loading (There ARE changes in the theme.ini lines to bedocumented)-Fix game removal, the correct way.-Add new homebrew view, in about 250 lines less code than the version fix94committed at wiiflow-mod in an attempt to imitate my preview. It can bedisabled by ini but is now the default.-Got some remnants of mod code in there still till i get it all weeded througheventually... and add my own dml ofc.-Left a few testicals laying in there for the high school script kiddies-Clean up a shetload of code, ALOT still to go, and alot of changes to mergefrom 1 dirty source to this now.--Issues known to still exist: I get a freeze on the wait screen during massb+reload, a lag in coverflow when switching from game to game during bannersound extraction, nand emu does not stat and read cache on first boot still,still cant hit channel view with no sd/hdd inserted.Wiiflow r417 mod r18- Ajout du support de DML pour lire les backups gamecube sur SD, sans SD Gecko.rev 417*Compile portlibs with devkitPPC r24 and libogc 1.8.8*Move the stack up 8 bytes and align 32 after bss also, so that .end is alwaysaligned.*Fix finding of the main application in channels, there is not need for a secondscan of the app files and checking for a wad header with memcmp if you get theinfo from the TMD correctly. This eliminates the skip_bootcontent method andall nand games boot the same way.*Add a workaround for custom channels (forwarders) so that they useWII_LaunchTitle instead of the custom appldr.*Fix booting of injected vc.*Align everything going through ioctls and ioctlv for nand emu, to improve cacheflushing.*Improve the nand emu mount/dismount and simplify it.*Rename everything WiiTDB to GameTDB, and change to the new URL's. Thisincludes some fixes to the cover downloader and speeds it up ALOT. Instead of12 url requests for each missing cover, now it will be 2-3 at most. There arealso no longer seperate url's for channels and games. Also renamed any wiitdbreferences in languages and themes to the gametdb counterpart, using the samecase as it were before.*Some cleanup of wbfs initialization, removing some unneeded or unusedparameters and variables.*Added sdhc.h and sdhc.c from CFG*Added support for playing games from SD with the same file system support asUSB.*Added sorting by console type based on the id of the game. Use it by sortingBy Game ID and using b+up/down to cycle through the systems.--Some new translations for this:custom=Customcommodore=Commodore 64neogeo=Neo-Geones=Nintendosnes=Super Nintendomastersystem=Sega Master Systemgenesis=Sega Genesisnintendo64=Nintendo64turbografx16=TurboGrafx-16turbografxcd=TurboGrafx-CDwiiware=WiiWarewiichannels=Offical Wii Channelswii=Wiihomebrew=Homebrewunknown=Unknown*Lower mem2 priority size to send more shit to MEM2_alloc*Raise mem1 upper limit for the apploader 8 bytes.*Make cheat downloader work for WiiWare and VC*Delete menu 7, forgot last commit*Attempt at fixing case colors, still needs work, also titles may need some worksince they seem to not be read form xml or custom_titles.ini sometimes.*Clarify the setting up of low memory in disc.c*Remove the ios parameter from the apploader, Disc_BootPartition, andDisc_WiiBoot.*Make frag truly work for WBFS partitions.*Clean up some includes throughout.*Make all data pointers and parameters for channel launching use u8 * instead ofu32 * to get rid of mass casting in pointer math.*A shitload more im sure, need to commit to sync to official SVN.Rev 416*Update language files and add documented ini files for most settings.*Updated meta.xml with more controls*Updated Some docs.*Removed port selection from the makefile and buildtype.sh*Fixed incorrect title ID for Pokemon Rumble in the channel launcher (thx xFede)*Replaced old cios detection and hashing with a proper implementation. No morebrute forcing! Also now only d2x cios will be detected, and reliably. (Based oncode from GX by Dimok, thx)*Added a parameter to Config:save to allow unloading of the ini on save. ie:m_cfg.save(true);*Bump version string to 3.0 ALPHA (Big jump, but this deserves a major versionbump)*Fix most font issues for themes.*Added sorting by player count and wifi player count for games.*Fixed positioning of the about screen and game synopsis (its ALMOST perfectnow)*Moved a vsync in the wait screen.*Fix a crash when switching to channel/nand view before a cache was created.*Made a solid attempt at fixing the green screen on ios reload (hope it worksfor most of you)*Fix dumps when booting a game DVD.*Add creation of folders when using USB saves option.*Partially fix USB Saves, always works when the game is played form DVD or wbfs,mixed reports when from ntfs/fat32. (folder creation based on code from GX byDimok, thx)*Fix all blanks in the menus and added some new options.- Rumble is now handled by the setting you have in your wii settings (homemenu->controller options->rumble) and no longer is a setting in the ini.- Box mode is now only an ini setting, everyone uses boxmode anyways.*Now delete the playlog on wiiflow launch, playlog is always written on gamelaunch.*Disable_Emu before exitting wiiflow.*Themes changes:-Changed thxfont to text_font in GENERAL-Removed page 7 of the main menu-Removed boxmode and rumble-Moved partition selection to page 1 slot 3-Added a button to toggle savegame emulation in page 1 slot 4-Moved async network to page 3 slot 3-Remove ios selection for games, ini only now, otherwise uses what the gamerequests with auto_ios-removed disabling of returnto in game settings, ini only. New d2x method isntdetected. Replaced it with toggling save emu for that game.-Only 3 pages in game settings.-Too confusing to list what all buttons were moved, check default.init*Removed title downloader coder, wiitdb is working pretty well and so is readingtitles form the game/channel itself.*Fixed titles for nand and games.*Made sorting ignore punctuation.*Option for full emulation in nand and games, and under the id of the game ingameconfig2.ini full_emulation=*Add ability to use a separate folder for usb saves and nand emu. savepath= andsavepartition= under GAMES in wiiflow.ini (they default back to the settings forNAND emu if not set)**Im sure I forgot some things, but thx to all the testing and help withdocumentation from all!**Rev 415*Fix typo in OverjoY's name in defines.h*Add sorting based on player count and wifi players count, b+up/down switch tothe next/previous number of players in those modes.*Fix titles for nand and channels, will always show the full title now withoutfunny characters.*Titles work with or without wiitdb.xml, although headers/channels don't alwayshave a pretty title.*Fix installing from DVD, booting from DVD still broken.*Remove some members from CItem that already exist in dir_discHdr*Add a wchar_t [64] to the dir_discHdr to hold the wchar titles.*move mem2 m_endaddress back down to 0x93000000 and the disc pointer back tothere as well.*Other shit I forget, too broke to think.Rev 414- Make sorting by Alpha ignore punctuation.- Set ini lines for updating the cache, so when updating wiitdb and exittingbefore going to the other views it will still force update the cache with thenew info.- Fix an annoying bug where if you had a game on a partition and the rest of yourgames on a later partition, the ini was overwritten with the first partitionwith games. Also bypassed this section of code for channel view and fixed itincase you loaded directly to homebrew view (a new passing argument coming soonto set the view on boot)- Close wiitdb after updating channel cache (oops)Changelogs précédents: http://code.google.com/p/wiiflow/source/list?num=25&start=388R305- Nettoyage du code source- Ajout du support des cIOS d2x- Ajout du Block IOS ReloadChangements ultérieurs :Consultez le site officiel.R92Stupid typos screwing up my release zzzz.R91- Language.ini et titles.ini sont à placer dans le même dossier que WiiFlow.- WiiFlow va maintenant chercher le boot.dol dans le même répertoire que wiiflow.ini. Si il n'est pas trouvé, il sera créé.- Autres changements.R90ugh, error in release script, updated versions to reflect.R89BETA- WiiFlow redémarre désormais après une mise à jour- Mise à jour des versions.txt- Mise à jour du defautl.txt pour améliorer les performances.- Divers autres changements.R88- Possibilité de supprimer le "cheat.txt" en maintenant et dans le menu cheat.- Ajout de la page 5 pour les paramètres de jeu.- Divers changements mineurs.R87- Wiiflow 2.1 release.- Updater fully functional and has hosting.- Fix reported bugs since 2.0.- Ability to sort games by 4 different settings, Press B+Down- Ability to switch partition by Pressing B+Up in main screen.- More fixes and small additions.R86- Release 2.1R85- Clean up and fix returning to wii menu when priiloader is set to autoboot wiiflow and return to autoboot.- Set Paths for updater to new server.- Prepare for 2.1R84- Possibly speed up cover loading: m_cf.start was called 2x Move setSorting in menu.cpp to sort before the findId so that last showed game works on boot/settings exit.R82- Missed last change for versions.txt..stupid turtle!R81- Finished updater- Add Changelog info to updater, usage commented in versions.txt- Add 1 lang string sys7 which is displayed in changelog section when installed version is selected.- Add punctuation to some strings in menu_download.cppR80- Version selection working by extracting version numbers and number of versions from versions.txt- Add example versions.txt to trunkR79- Revert txt cheats code to fix the bug (sorry, but its been 12 days, the bugs you were trying to fix were fixed in the previous version, pls add xml to this version if you want), made so opts are removed from game's id section if no cheats are selected rather than toggle them.- Enable left/right with repeat for switching pages in all menus, also in game select screen made repeat work. (may need disabled in that view if spamming banners causes issues)R78- Better code for show_cover_after_animationR77- Fix show_cover_after_animation...tested.R76- Doh, i mustve been half asleep when i changed that in r67R75- ifstream is a bad class to accidentally typo as ofstream when checking if boot.dol exists LOLR74- Expand dol_backup from [26] to [33]R73- Working ios selection to mod DL url- Versions button ready to select versionsR72- Mod system menu for Jiiwah and Benjay.- Fix crazy coding in system menu.- Add blank versions.txt to trunk- Changed txt url to point to the trunk/versions.txtR71- Fixed bug with alpha blending in fanart- Fixed sorting in coverflow- Don't let wiiflow hang when a gecko is attached, but the PC is not reading the serial port.R70- Missed hiding some buttons when switching to downloader for update.R69- Added flip buttons to system menu (incomplete)- Cleaned up menu.hpp- Fixed some bugs i missed in menu_download- Screamed at pcR68- Change default build type to 249- Make downloader back up boot.dol before writing a new one, and replace it if new file failed to write- Delete versions.txt after system menu is closed.- Fix "boot.dol not found at default path" error- Hide Download bar and status on system menu after a few seconds to make room for update selection and information.R67- Change to check apps/wiiflow before /apps- Change fanart to use 3ltr id's also (r-win)- Move APP_NAME to menu.hpp from menu_about.cpp- Seperated versions.txt downloading from updated dol downloader and rewrote most of it.- Auto DL txt on entering system menu.- move update URL to menu_system so it can be modded by gui buttons later.- remove m_systemLblIOSbase and combined it with m_systemLblIOS- remove m_systemLblVersionRev and combined with m_systemLblVersion- moved labels up in menu_system- show download bar and status when DLing versions.txt, needs hidden by timer soon.R66- Fanart can now draw before or behind the cover:- Add show_on_top=yes to the [artwork] section- Also, hiding the cover until the animation is done can be done by adding show_cover_after_animation=yes to the [general] sectionR65- Ajout de la possiblité de mettre un nombre de catégories à afficher par "numcategories=" dans la section [ GENERAL] de wiiflow.ini- Deplace le fanart sous la jaquette.R64- Correction du tag "aphabetically" par "alphabetically"R63- Added lastplayed to game launching (only was available for channels before)WiiFlow 2.0 R46- Nouveau nom : WiiFlow 2.0R45- Réduction de la taille de la police d'écriture dans les crédits. (Miigotu)- Retour a l'EHC Frag Module original pour fixer le chargement avec le cIOS en base 57. (r-win)- Corrections de quelques animations bouttons et titres. (Miigotu)- Ajout d'une liste de chaine du menu Wii (ne marche pas avec le cIOS base 57). (r-win)- Ajout du lancement depuis partitions FAT32/NTFS. (r-win)- Ajout d'un nouveau moteur Gecko. (r-win)- Ajout de la possibilité d'afficher des FanArts. (r-win)- Correction du chargement de jeux avec un autre IOS. (r-win)- Mise à jour du fichier langage.ini.- Mise à jour des thèmes.R44- Fusion de la branche "fat_ntfs" avec "trunk"R43- Correction du bug des Covers (enfin)!- Ajout de fonctionnalités vidéo inutile (créées par Dimok, btw)- Ajout d'un patch pour Prince Of Persia (vous devez quand même mettre les options disable_dvd_patch=yes et returnto=0 dans le fichier wiiflow.ini, sous la section [GAMEID])- Correction des patches WIP (Dimok)- Install installera maintenant toutes les partitions (comme cela était avant)- Ajout du patch de Giantpune pour le retour à une chaine (ajout de returnto= dans wiiflow.ini sous [ GENERAL])- Ajout du support initial de fanart (par Miigotu). Seules les images de fond sont supportées pour l'instant, mettez les dans votre dossier fanart/background. Wiiflow met /background après la variable dir_fanart dans wiiflow.ini. Ne mettez pas /background ici !)- Ajout des id's de jeu à 4 caractères dans les URL's de téléchargement- Désactivation de l'installation sur les lecteurs NTFS- Correction de l'installation des jeux sur les lecteurs WBFS- Changement des fichiers usbstorage et fs pour utiliser ceux du CFG Loader USB- Correction d'erreurs mineures avec le rechargement de l'ios et les partitions NTFS/WBFS- Activation de la sortie des info de débuggage du Cios 249 avec gecko- Petit changement dans la langue ItalienneR31- Support du Nunchuk.- Affichage de l'écran d'installation si un Disque est inséré.R30- Pas de changelog.R29- Quelques corrections et des vérifications supplémentaires pour le menu de triche.R28- Correction d'un bug dans le menu Cheat- Correction sur la possibilité de faire sortir certains DD de la veille- Wiiflow cherchera les thèmes et autres dans drive:/wiiflow/ et drive:/apps/wiiflow.R27:- Ajout d'un menu Cheat (merci VIP)- Changement de répertoire: tout va dans sd:/apps/wiiflow/R26:- Mise a jour des instructions de compilation sur la page googlecodeRévision 25- Correction du bug "out of memory" lors du téléchargement des covers.- Correction des covers corrompues (la libfat 1.0.6 inclue dans le devkitPro R19 est encore défectueuse!), supprimez le cache des covers si vous avez des jaquettes corrompues (/wiiflow/cache).- Amélioration des performances du FAT.Révision 23- Correction du bug "out of memory" lors du téléchargement des covers.- Correction pour la compatibilité avec le devkitPro R19.Révision 22- Ajout d'une boite spéciale pour un jeu particulier.Révision 21- Correction pour NSMB NTSC.- Nouveau mode vidéo "Progressive" pour forcer et patcher en 480p.- Nouveau mode vidéo "System" pour utiliser le mode vidéo du système sans forcage ni patchage.- Possibilité de basculer les favoris en on/off et changer les thèmes si WiiFlow est dans le mode parental.Révision 20- Ajout d'un patch pour New Super Mario Bros (Merci à Wiipower) : patch du "main.dol" à la volée.Révision 17- Correction d'une erreur avec des thèmes perso dans une zone avec pages multiples (Thx Benjay).- Changement dans le forçage et le patchage du mode vidéo pour une meilleur compatibilité. (A tester !)Révision 16- Correction de l'écran noir ou du blocage lors du lancement de certains jeux.Révision 15- Amélioration du support DSHC.- Application du patch "No Disc in Drive" seulement pour l'ios249 < rev13 et l'IOS 222/223.Révision 14- Ajout d'un support "réel" des cartes SDHC, meilleure compatibilité pour différentes cartes SDHC.Révision 13- Correction bug du forçage/patchage du mode vidéo.- Correction du code dump provoqué par l'utilisation de l'IOS 222/223.- Correction de l'erreur WiFi 50330.Révision 12- Mise à jour du ehcmodule v4 (IOS222/223) provenant de la dernière version de l'uLoader 3.1.- Affiche le Cios utilisé dans le menu "About". Site officiel : http://code.google.com/p/wiiflow/ Wiki officiel : http://www.wiiflowiki.com/ Topic officiel US : http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/ Topic FR : http://tgames.fr.nf/newswii/wiiflow-mod-3-0-r230-t2592.html Site du mod : http://code.google.com/p/open-wiiflow-mod/
↧